Norman Southey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear grey tank tops with white pants. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.
History: Norman was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Hunter for hire.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Artistic. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nicholas Ridley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is red and curly. He has hazel eyes and a tan hat with a blue feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Nicholas hails from a village terrorized by goblins. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut short. He has gleaming, smiling blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.
History: Hubert was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and wants to raise his children well
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 23000 sp.
Robert Conway, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does, and carries morningstars. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.
History: Robert was born in the north. At a young age he loved to build and create. A gifted student he started as a Crown-heir, but he got bored and became a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 40000 cp. Red spinel (40 gp). Alexandrite (200 gp).
Dustin Hackney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he loathes his own lifestyle
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Mentor. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 600 gp. Iolite (40 gp). Freshwater pearl (4 gp). Star rose quartz (40 gp).
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