Aldous Woods, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He carries a battered sickle and tarnished scythe as well. His long red hair is drawn into a two foot long braid. His eyes are likewise violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Onyx (80 gp). Onyx (80 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Hayden, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his flail. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Hugh Ansley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a whip on his belt. His skin is also unnaturally pale. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.
Wymar Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a sai on his belt, and sports empty pouches on his belt. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Red garnet (140 gp). Chrysoberyl (140 gp).
Geoffrey Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His auburn hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his broad pastel hat.
Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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