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NPC Generator

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Advanced [show]


Gunter Colby, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his whip. He wears a broad hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Gunter Colby, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Stealth +0
Senses Passive Perception 10
Languages Common, Terran, Draconic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Robert Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears green trousers with grey and green striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Brandon, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Deep blue spinel (1400 gp). Chrysoberyl (50 gp). White opal (1000 gp). Banded agate (14 gp).


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black clothing when he does not wear armor. His blonde hair has been sun bleached extensively. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Clerebold was born with his father's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Joker, Gifted, Athletic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Clerebold Windsor, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Solid gold idol (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long red beard with little hanging trinkets. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Roger Hallewell, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)17 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Auran, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Clerebold Wellington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky grey painted plate armor. He has auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Gifted, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Clerebold Wellington, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Deep green spinel (150 gp).


Social Check DCs

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