Balimaar Home, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with small hat. His silver hair is thinning but still full. His thin eyebrows rest above his beady green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small plains village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Family, Poor. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Amber (130 gp).
Ernest Bradly, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy grey suit. He sports a long white beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Armorer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Kyle Ogden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, constantly wearing a pastel suit, white shirt, and black tie. He is tall, broad shouldered and powerfully built. His silver hair is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a ruthless business man, a trait he acquired from his father.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
Possessions: 20000 cp. Violet garnet (1600 gp). Bloodstone (40 gp).
Ralf Shelley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is thinning but still full. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Nature. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. Rich purple corundum (800 gp). 1 Minor magic item.
Anselm Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Knight uniform. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small desert village. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Entrepeneur, Gifted. Flaws: Selfish. Bonds: Job, Nature. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
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