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Advanced [show]


Theodoric Wade, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Theodoric Wade, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Acton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He typically wears black cloth garments or leather armor. His red hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Don was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Don Acton, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown, dusty cloak. He wears his silver hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Job. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Lance Ridley, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shepherd. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Theobald was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Family, Enemies. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Theobald Tyndall, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)5 (-3)
Skills Athletics +2, Deception -1
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is cut short. His eyes are likewise blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Racist. Bonds: Attractive, Rich, Mentor. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Aldous Pickering, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs

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