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NPC Generator

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Advanced [show]


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Miller does, he is not a threatening figure. With a patchy brown beard and wild brown hair. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Merchant, but he got bored and became a Miller. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Professionalism. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Miller

Voice: American accent

Attributes [hide]

Guy Hayes, Male Human Ranger 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has wavy silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a great chef.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Addict, Ugly, Mundane. Bonds: Enemies, Poor. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Charles Kensley, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Azurite (7 gp). Azurite (7 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). 1 Average lock. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Richard Marley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard was born in the south. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting, Optimist, Persistence. Bonds: Debt. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Richard Marley, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Full Plate.


Social Check DCs


Frederick Walpole, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his kukri. With a patchy red beard and wild red hair. His eyes are amber and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Frederick Walpole, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin white vertical stripes and black pants. He is muscular with a powerful set of arms. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and wants a kiss

Ideals: Fighting, Artistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Manfred Mitchell, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. Black star sapphire (1200 gp). Moonstone (40 gp). Chrysoberyl (80 gp).


Social Check DCs

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