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Advanced [show]


Ralf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a brown suit, green shirt, and white tie. He is bald on top and has large red tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Kelsey, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To reunite with his old friends.

Ideals: Passionate, Logical. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Thomas Palomarez, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 15000 cp.


Social Check DCs


Godfrey Woods, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His silver hair is still thick. His green eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Attractive, Military, Rich, Enemies. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Woods, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear grey clothing when he does not wear armor. He has a long black beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Poor, Job, Enemies. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Allerton, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fortune-teller. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his silver hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Clerebold Barclay, Male Human Wizard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp.


Social Check DCs

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