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NPC Generator

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Advanced [show]


Geoffrey Hadley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Blacksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Geoffrey Hadley, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 16 (+3)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4 Antitoxin. 2 Acid flasks. 2 Thunderstones.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a grey suit, green shirt, and grey tie. His hair is red and curly. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Trym Gresham, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a pastel poncho over his likewise colored trousers and shirt. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Norman Wade, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears professional attire. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: Gunter was born with his father's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and retire the richest man in the north

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Gunter Hayden, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)19 (+4) 16 (+3)16 (+3)
Skills Intimidation +6, Religion +7
Senses Passive Perception 13
Languages Common, Goblin, Elven, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Spy. His white hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Don was born on a far eastern forest where he grew up under the tutelage of his father, an expert Spy. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Don Wade, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs

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