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NPC Generator

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Advanced [show]


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Slave, Poor. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Adley, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)13 (+1) 5 (-3)5 (-3)
Skills Animal Handling -1, Performance -1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has styled his white hair well, parting it to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Miner in town.

History: Shane hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he wants revenge against dire rats

Flaws: Mundane, Fearful. Bonds: Attractive, Job, Enemies. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Shane Cotton, Male Human Warlock 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 300 gp. An abacus with copper, silver and gold markers (120 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His tied-back hair is brown. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Bertram Bentham, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 18 (+4)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Robert Woods, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 60000 cp. Coral (100 gp). Lapis lazuli (10 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: Robert was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and doesn't want to be a tailor and was forced into it by his family

Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Robert Gresham, Male Human Rogue 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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