Tim Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item.
Roger Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his morningstar ready. His golden hair is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
Possessions: 800 gp.
Richard Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large violet mantle and cape that has been intricately interwoven into his black robe. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. Richard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
Theobald Brent, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a tight black one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His white hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bricklayer mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found.
Flaws: Ugly, Disease, Addict. Bonds: Family, Slave. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Adelard Remington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Painter does. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He struck the Painter job and began his own company from there.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
Possessions: 40 pp.
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