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NPC Generator

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Advanced [show]


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length brown hair. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Peter was born the youngest of three triplets. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his brother to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Poor, Adventurer, Family. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Blankley, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Crown-heir does. He wears a feathered hat to hide his balding. This violet eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Jeweler profession.

History: His mother raised him in a mountain cabin. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Percival's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Percival Shelly, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Simon Hackney, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Healer like his father before him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Military, Slave. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Simon Hackney, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)5 (-3) 17 (+3)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Rose (70 gp). Sardonyx (70 gp). Alexandrite (1100 gp).


Social Check DCs


Theodoric Walpole, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear violet pants and tee shirts. His chestnut hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: Wants a kiss.

Ideals: Philantrophist, Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Theodoric Walpole, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his white hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Immigrant. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Guy Willoughby, Male Human Fighter 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 8000 sp. Silver pearl (50 gp). Aquamarine (800 gp). Carnelian (70 gp).


Social Check DCs

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