Bernard Blyth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His auburn hair is still thick. His eyes are violet and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: He was born to loving parents in a slum to the east. His childhood dream was to be a Server, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Disciplined, Persistence, Philantrophist. Flaws: Mundane. Bonds: Poor, Job. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 36 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
Possessions: Red-brown spinel (40 gp). Eye agate (16 gp). Banded agate (16 gp). Golden yellow topaz (1600 gp). Golden pearl (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Merton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a grey and brown robe with the hood down. His auburn hair is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: He comes from a rich northern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Reynard began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he is greedy
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 44 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Rolf Copeland, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Rolf studied abroad. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Selfish. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Heward Westcott, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 6 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Manfred Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has brown hair. He is very pretty but has cold, dead eyes.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Manfred was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp.
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