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NPC Generator

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Advanced [show]


Ralf Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his white robe and has his bow always slung over his shoulder. He has red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Barrister business at a young age. After coming to the age of reason, Ralf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Family, Job. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Woods, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp.


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with tan stripes complete with hood. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Justice, Fighting. Bonds: Attractive, Rich, Slave. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Gilbert Bentley, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a moderate pudge and is not very fit. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Gifted, Entrepeneur, Persistence. Flaws: Insane, Disease. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Arnold Mitchell, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Hematite (14 gp).


Social Check DCs


Ralf Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. His blonde hair, when down, is lengthy. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Banker father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Disease, Impulsive. Bonds: Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Brady, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2200 sp.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Adam Brandon, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 3 Smokesticks. 1 Everburning torch.


Social Check DCs

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