Reynard Bradford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a violet costume with the symbols of his god on his torso. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Reynard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1300 gp. Obsidian (4 gp).
Conrad Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered morningstar and tarnished crossbow as well. His head has been shaved. His hazel eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +6
Possessions: 16000 cp.
Peter Kinsley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red shirt with thin green vertical stripes and brown pants, and is pretty ugly. His white hair is knotted and matted. His fierce hazel eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Peter hails from a village terrorized by dire rats. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Ugly, Shy, Fearful. Bonds: Has a crush, Enemies. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his white hair in a flapper bob. His eyes are likewise blue.
Personality: Eccentric and domineering, Shane will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Server and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Athletic, Extrovert, Opinionated. Bonds: Rich, Adventurer, Family. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 cp.
Hubert Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown feathered hat and brown clothes, and he perpetually has his crossbow ready. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away; and money/treasure
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
