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Advanced [show]


Everard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has styled his golden hair well, parting it to the right. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Spy

Voice: French accent

Attributes [hide]

Everard Yeardley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 70 pp. Violet garnet (1300 gp). Amethyst (130 gp). Eye agate (8 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Alexandre Sydney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light tan in addition to tight pants. His whole body is exceptionally muscular. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He became a Navigator soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Alexandre Sydney, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 50 pp. Jasper (20 gp). Coral (100 gp). Aquamarine (400 gp). 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a white suit, brown shirt, and tan tie. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Wymar Enfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Butcher, but he got bored and became a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Addict. Bonds: Job, Rich, Mentor, Family. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Milton, Male Human Bard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 70 pp.


Social Check DCs


Conrad Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan pants and tee shirts. His hair is golden and curly. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Conrad Marlee, Male Human Warlock 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Blue sapphire (1500 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs

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