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Advanced [show]


Hunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Attractive, Military. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Hunter Eastoft, Male Human Adept 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: Peridot (30 gp). Black pearl (1300 gp). Chrysoprase (30 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Jocelyn Kenley, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 7 (-2)11 (+0)
Skills Acrobatics +1, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown and he is always smoking a pipe.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: Thomas was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: To settle down with his crush.

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Detective

Voice: Raspy

Attributes [hide]

Thomas Nash, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)18 (+4) 18 (+4)8 (-1)
Skills Persuasion +2, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon, Elven, Druidic, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Hugh Rutherford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and is pretty ugly. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he has a crush on the local engraver

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Has a crush, Adventurer. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Hugh Rutherford, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 8 (-1)9 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Onyx (40 gp). Violet garnet (800 gp). Chrysoprase (40 gp).


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Don Dumph, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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