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NPC Generator

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Advanced [show]


Chad Payton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Payton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Everburning torch.


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Layabout does, marred by beers. He has a golden handlebar mustache and slicked back golden hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Layabout.

Motivation: To be a Spy again; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Roland Davenport, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. Rock crystal (60 gp). Golden pearl (80 gp). Banded agate (16 gp).


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear grey tank tops with green pants. He wears a deerstalker hat to cover his moderate length black hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic, Justice, Philantrophist. Flaws: Addict. Bonds: Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Cory Birkenhead, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 2 Acid flasks. 1 Thunderstones. 1 Holy water.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He has a long silver beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Many orcs want him driven away; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Family, Has a crush, Enemies. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Branson, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Randal Axton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Antagonistic, Greedy. Bonds: Enemies, Rich. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Randal Axton, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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