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NPC Generator

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Advanced [show]


Miles Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Disease. Bonds: Poor, Attractive, Has a crush. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Miles Skelton, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. 4 Alchemist’s fire.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. He wears a top hat to hide his balding. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Simon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker, Extrovert, Gifted, Philantrophist. Flaws: Ugly, Depressed. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Simon Clinton, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Sapphire pendant on gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Alexandre Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Spice Merchant, and sports empty pouches on his belt. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich, Has a crush. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Alexandre Bentham, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)17 (+3) 17 (+3)16 (+3)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is short and auburn. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Lycanthrope in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Job, Slave. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Hugh Wentworth, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 9 (-1)16 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common, Draconic, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sickle always slung over his shoulder. His red hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: The child of a Mortician, who enjoyed hunting, Trym was taken on many hunting expeditions. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Miller.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Military, Nature, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Trym Tickle, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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