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Advanced [show]


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy silver hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to clean up the streets

Ideals: Fighting, Athletic. Bonds: Attractive, Guardian, Has a crush. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Bertram Browning, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +0 / 2d4-3, Grapple +0

Possessions: 200 gp. Red-brown spinel (50 gp). Hematite (14 gp). Black pearl (900 gp). Golden pearl (50 gp).


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears green cloth garments or leather armor. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Locksmith.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Athletic, Extrovert. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Marlee, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 sp. Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Roger Yorke, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large green mantle and cape that has been intricately interwoven into his pastel robe. With a patchy white beard and wild white hair. His hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his sister

Flaws: Disease. Bonds: Attractive, Family, Slave. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Roger Yorke, Male Human Monk 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: Alexandrite (1400 gp). Fire opal (1500 gp). Black pearl (1400 gp). Fiery yellow corundum (1500 gp). Blue quartz (15 gp). Violet garnet (1400 gp).


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he very much looks the part of a Herbalist. His silver hair is lengthy and is close to two feet long. He has violet eyes and a tan hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Antagonistic, Shy. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Trym Shirley, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


William Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, William studied abroad. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

William Trowbridge, Male Human Cleric 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Chrysoprase (80 gp). Peridot (80 gp). Sard (80 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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