Gerard Redfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long brown hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
Possessions: 60 pp.
Rolf Fawcett, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large brown jacket. His black hair is braided into rings. His eyes are gray and catlike.
Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Priest, who enjoyed hunting, Rolf was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 10000 cp. Violet garnet (1500 gp). White pearl (70 gp).
Hunter Hartford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with Stetson hat. His long brown hair reaches down to his waist. He has gray eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he's in love
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2100 sp. Tourmaline (140 gp). Brown-green garnet (140 gp). 1 Good lock.
Bertram Bing, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a grey coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He wears his brown hair up in a very large beehive style do. He has green eyes and a grey hat with a pastel feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Bertram studied abroad. He worked as a nervous Adventurer and found it very stressful. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a bricklayer again
Ideals: Professionalism, Justice, Gifted. Bonds: Job. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Shane Burton, Male Human [Permalink]
Personal [hide]
Description: This western man is wearing colorful clothing, dressed as a Brewer. His clothes are grease stained in places. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a shepherd again
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job, Nature. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
