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Advanced [show]


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with pastel socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: Further expansion of business.

Ideals: Optimist, Fighting. Bonds: Attractive, Military, Job. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Nicholas Marlee, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Onyx (80 gp). Violet garnet (600 gp). Rich purple corundum (600 gp).


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer, In love. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Anthony Yeardley, Male Human Commoner 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Godfrey Webley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey small hat and grey clothes. He has a long red beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Shy, Secretive. Bonds: Immigrant, Poor, Adventurer. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Webley, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. His white hair is long and unkept. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, Job, Guardian. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Bertram Shirley, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Backpack. 1 Good lock.


Social Check DCs


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. With bright white hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has achieved small success as a Carter.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Middleton, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. White pearl (110 gp). Blue sapphire (400 gp). Golden pearl (110 gp).


Social Check DCs

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