Peter Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2600 sp. Smoky quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears skinny pants and wears a tan and brown robe with the hood down. He wears his red hair up in a very large beehive style do. His amber unseeing eyes seem to look past you.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. He has had some formal music training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Artistic. Flaws: Disease. Bonds: Poor. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Hematite (9 gp). Azurite (9 gp). Obsidian (9 gp). Onyx (80 gp).
Clerebold Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He is bald on top and has large black tufts of hair around his ears. His amber eyes dart from person to person.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Raymond Ryley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy grey suit. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are hazel and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (11 gp). Golden yellow topaz (500 gp).
Jocelyn Rayden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. He has styled his brown hair well, parting it to the right. This green eyed westerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.
History: Jocelyn was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his father before him.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Justice. Flaws: Terse. Bonds: Job. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
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