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Advanced [show]


Cory Ashton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He has a small bristly mustache and wavy black hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Philantrophist. Bonds: Guardian, Rich, Immigrant. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Cory Ashton, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Kendall, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is irascible and easily irritated. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Walcott, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20 pp. Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a grey suit. His auburn hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trym was born with his mother's beautiful face. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Professionalism, Joker. Bonds: Attractive, Immigrant, Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Myerscough, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Jade (160 gp). Rose (20 gp). Rose (20 gp). Moss agate (4 gp). 1 Minor magic item.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue leather gloves, a blue jacket, and tight pants. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Peter was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He is wracked by social anxiety; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Wordsworth, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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