Arnold Hayden, Male Human [Permalink]
Personal [hide]
Description: This man wears a black cloak and cross-gartered yellow stockings. He is muscular with a powerful set of arms. He has a very tight haircut. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north to a Doctor, Arnold learned a great deal about his mother's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Doctor. He has achieved small success as a Doctor.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Fighting, Professionalism, Optimist. Bonds: Job. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp.
Gunter Stanford, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting red shirt and pants. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Sculptor, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Selfish. Bonds: Military, Nature, Job. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. 1 Minor magic item.
Thomas Washington, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Slave, Nature. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 5 (-3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His tied-back hair is chestnut. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 21000 cp. 1 Minor magic item.
Clerebold Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red hair. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Fighting. Bonds: Job, Religious, Slave. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
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