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Advanced [show]


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky blue painted plate armor. He sports a flattop hair cut. This brown eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Mentor. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Theobald Milton, Male Human Druid 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp. Rhodochrosite (11 gp). Blue sapphire (1000 gp).


Social Check DCs


John Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His black hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sage soon after.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and to be a crown-heir again

Flaws: Ugly. Bonds: Job, Slave, Mentor, Family. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

John Hastings, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 18000 sp. Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item.


Social Check DCs


Trey Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear brown tank tops with violet pants. His hair is brown and curly. His green unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Trey Peyton, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 18000 cp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Theobald Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His hair is silver and curly. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Crawford, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 15 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Large well-done wool tapestry (300 gp). 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Glassblower, Everard learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Glassblower.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Gresham, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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