Charles Oakes, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a brown armored body suit, with a simple red line shooting up and back down. His left hand appears badly burned and disfigured. He wears his blonde hair down. His eyes are a pleasant violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Shy. Bonds: Rich. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
John Easton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His left hand appears badly burned and disfigured. He keeps his golden hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Miles Fulton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 60 pp.
Simon Camden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His black hair is still thick. His gray eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 4 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 8000 cp.
Bernard Hastings, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. He has green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Armorer, who enjoyed hunting, Bernard was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Stableman and was forced into it by his family.
Flaws: Insomniac, Disease. Bonds: Attractive, Family, Nature. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Chalcedony (30 gp). Onyx (30 gp). Hematite (7 gp). Golden yellow topaz (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
