Nicholas Winchester, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His white hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. Nicholas was born on a far southern island where he grew up under the tutelage of his father, an expert Bowyer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Arnold Cromwell, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey shirt with thin green vertical stripes and red pants. He is tall, broad shouldered and powerfully built. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Bonds: Job, Adventurer, Religious, Enemies. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Don Springfield, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear black tank tops with red pants. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and to pay off his debts
Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Debt. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Sapphire pendant on gold chain (1000 gp).
Dean Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Religious. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Miles Vance, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe. He is physically well-built. His silver hair is heavily combed to the left. His eyes are gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Miles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich, In love. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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