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Advanced [show]


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Shepherd, but he got bored and became a Sailor. He now owns his own business.

Motivation: Expand his business; and to be a shepherd again

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Randal Anderton, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 7 (-2)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Solomon Clapham, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Justice, Fighting. Bonds: Adventurer, Attractive, Job. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Solomon Clapham, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of magic around his neck, and a crossbow on his belt. His black hair is unkempt and raggedy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Guy Hampton, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp.


Social Check DCs


Diggory Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a blue and black robe with the hood down, marred by sweets. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Bellfounder in town.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Bellfounder soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Diggory Graham, Male Human Fighter 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Melancon, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Hubert Melancon, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Investigation +0, Stealth -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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