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Advanced [show]


Don Clare, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan Stetson hat and tan clothes. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Knight again; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Logical, Persistence. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Don Clare, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Conrad Moreno, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Tim Quinton, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Tourmaline (160 gp). Freshwater pearl (7 gp). Citrine (40 gp). 4 Antitoxin.


Social Check DCs


Norman Brady, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears silk and lounges about seductively. His red hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: A deep hatred of illithids; and revenge

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Norman Brady, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He carries with him a set of whips on his belt, each one with a opal on the hilt. He has moderate length blonde hair. He has gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Has a crush. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

William Cornish, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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