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NPC Generator

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Advanced [show]


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of death around his neck, and a flail on his belt. He wears his auburn hair up. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Slave. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Staurheim, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Banded agate (14 gp).


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a lot of dark rich colors, with gold accents. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against dire rats; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Richard Dryden, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Golden pearl (100 gp).


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy grey suit. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Percival Cooper, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)6 (-2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His golden hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: William is depressed about a lot of things. He tends to be a nihilist. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Dyer, his mother struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

William Weld, Male Human Cleric 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Rolf Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is greasy and uncared for. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He is a Jackalwere in disguise. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Rolf Beitz, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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