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Advanced [show]


Ralf Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. He keeps his black hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Ralf Deighton, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Iolite (70 gp). 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Roger Hale, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Ugly, Shy. Bonds: Military, Nature, Rich. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Roger Hale, Male Human Rogue 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has violet eyes and a red hat with a green feather.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Trym Everly, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Jet (120 gp).


Social Check DCs


Godfrey Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He carries a battered mace and tarnished whip as well. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Godfrey Hamilton, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


John Crawford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears brown cloth garments or leather armor. His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: The child of a Doctor, who enjoyed hunting, John was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

John Crawford, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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