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NPC Generator

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Advanced [show]


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His broad hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Shane Tattersall, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 8 (-1)7 (-2)
Skills Medicine +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Clerebold was born in the east. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Hornsby, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. Rose (70 gp). Red spinel (60 gp). Rose (70 gp). Rock crystal (70 gp). 1 Holy water.


Social Check DCs


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey Stetson hat and grey clothes. He is bald on top and has large white tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Fearful, Disease. Bonds: Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Robert Tinley, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 28000 sp. Tourmaline (80 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Black opal (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. His hair is short and white. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has worked as a Laborer like his father before him.

Motivation: To be a Assassin again.

Ideals: Entrepeneur. Bonds: Job, Military, Rich. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

William Home, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 50 pp. Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His tied-back hair is auburn. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Bertram studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Artistic, Gifted. Bonds: Rich, In love. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Bertram Harlan, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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