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NPC Generator

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Advanced [show]


Peter Merton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with top hat. His white hair is cut short. His eyes are blue and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local performer

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Military, Slave. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Peter Merton, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black costume with the symbols of luck on his torso. He has moderate length white hair. He has a dull look in his violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Theobald Bentham, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. White opal (800 gp). Iolite (20 gp). Freshwater pearl (7 gp). Moonstone (20 gp).


Social Check DCs


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and human compassion

Flaws: Racist. Bonds: Rich, Military, Nature. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Norman Graham, Male Human Paladin 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, pastel shirt, and black tie. His auburn hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Van Es, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his mace. His hair is short and auburn. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: Gifted from a young age, Gunter studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Branson, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Eye agate (12 gp). Jade (150 gp).


Social Check DCs

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