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NPC Generator

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Advanced [show]


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries sais. His silver hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Professionalism. Flaws: Disease, Depressed. Bonds: Poor. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Bradley, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)6 (-2) 13 (+1)15 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1

Possessions: 700 gp. Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Norman Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Miner. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Born to a Scribe, his father struggled to pay the bills. After coming to the age of reason, Norman took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive, Poor. Occupation: Miner

Voice: Raspy

Attributes [hide]

Norman Birkenhead, Male Human Bard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 200 gp. Hematite (14 gp).


Social Check DCs


Anthony Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his golden hair down. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Anthony Kirby, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 8
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30000 cp. Amethyst (70 gp). Eye agate (12 gp). Deep green spinel (70 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Cory Rodney, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Fletcher, but he was a colossal failure. He has drifted from career to career and currently works as a Locksmith.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism, Logical. Flaws: Mundane. Bonds: Job, Debt. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Rodney, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a mace. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He now owns his own business.

Motivation: To be a Blacksmith again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Insomniac, Insane, Fearful. Bonds: Military, Job, Debt. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Tattersall, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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