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NPC Generator

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Advanced [show]


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. He is portly but not overly obese. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Odo began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Rich, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Odo Halsey, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky violet painted plate armor. He has a very tight haircut. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Randal was born the youngest of three triplets. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has achieved small success as a Ruler.

Motivation: To be a Server again; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, In love, Family, Military. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Randal Ridley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Prescott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant green.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bernard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Glassblower again.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Bernard Prescott, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)7 (-2) 5 (-3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Cory Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting black shirt and pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Hampton, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 29000 sp. Lapis lazuli (13 gp). Peridot (20 gp). Freshwater pearl (13 gp). Silver pearl (110 gp).


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He has moderate length auburn hair. His eyes, though not visible through his cowl, are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born in the west. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Addington, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)17 (+3) 18 (+4)14 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 3 Thunderstones. 6 Acid flasks. 4 Tanglefoot bags. 1 Antitoxin.


Social Check DCs

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