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Advanced [show]


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he wants revenge against drow

Ideals: Philantrophist, Gifted. Bonds: Slave, Adventurer, Enemies. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Gunter Wilberforce, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Aquamarine (500 gp). Malachite (7 gp). Rhodochrosite (7 gp).


Social Check DCs


Anselm Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear brown pants and tee shirts. His red hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Optimist, Gifted. Bonds: Religious, Rich. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Anselm Hale, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with tan socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His hair is silver, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Adventurer, Rich. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Guy Rayden, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Silver pearl (100 gp).


Social Check DCs


William Blythe, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered longsword and tarnished greataxe as well. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carpenter.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Enemies, Rich, Job. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

William Blythe, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt with thin pastel vertical stripes and black pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is auburn and very short. He has several tiny amethyst earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Rich, Military. Occupation: Performer

Voice: Raspy

Attributes [hide]

Hunter Darby, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs

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