Hubert Thornton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He wears a top hat to hide his balding. His eyes are hazel and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Nature, Job. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 2 Antitoxin.
Dustin Hampton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Impeccable. Bonds: In love, Attractive, Job, Rich. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Jocelyn Walpole, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears brown trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. His brown hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: He is content; and he's attracted to the pc
Flaws: Shy, Mundane. Bonds: Has a crush, Nature, Job. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp.
Randal Atterton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, white cloak. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Hunter job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Mentor, Job. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Magnifying glass. 1 Silk rope. 1 Masterwork Artisan’s tools.
Tim Weld, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Armorer like his father before him.
Motivation: Wants to open a new tavern; and to end his boredom
Flaws: Disease, Mundane. Bonds: Enemies, Religious, Job. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 cp. 1 Crowbar. 1 Silver holy symbol. 1 Simple lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
