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NPC Generator

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Advanced [show]


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has wavy chestnut hair. He has brown eyes and a green hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical, Entrepeneur, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Geoffrey Harrington, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp. Tourmaline (140 gp). Obsidian (16 gp). Bloodstone (30 gp). Amber (140 gp).


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Dilettante, but he was a colossal failure. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Military, Job. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Anselm Harley, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Justin Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born in a small forest village. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He then took over the family business and is one of the better Assassin for hire.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Justin Sharps, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Rock crystal (50 gp). Eye agate (14 gp). Blue star sapphire (1200 gp). Red garnet (70 gp).


Social Check DCs


Manfred Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Herbalist. His black hair is singed and shortened. He has a dull look in his amber eyes.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Herbalist business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Bradley, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky tan painted plate armor. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Bertram Wedgwood, Male Human Commoner 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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