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Advanced [show]


Theobald Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. One day when Theobald was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Theobald was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Depressed, PTSD. Bonds: Religious, Family. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Langston, Male Human Aristocrat 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 12000 sp. Moss agate (5 gp). Black pearl (1600 gp). Eye agate (5 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Branson, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Pink pearl (40 gp).


Social Check DCs


Miles Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple black robe with blue stripes complete with hood. His auburn hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Miles Payton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. White pearl (70 gp). Red spinel (70 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs


William Peyton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Slave Trader, who enjoyed hunting, William was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and to be a slave trader again

Ideals: Athletic. Bonds: Poor, Immigrant, Job, Nature. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

William Peyton, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Mentor, Job. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Gerard Middleton, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 5000 sp. Sardonyx (30 gp). Aquamarine (1500 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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