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NPC Generator

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Advanced [show]


Clerebold Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He is bald on top and has large brown tufts of hair around his ears. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Born to a Assassin, his mother struggled to pay the bills. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Clerebold Spalding, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Alexandrite (300 gp). Aquamarine (300 gp).


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear blue tank tops with black pants, and is pretty ugly. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist, Selfish, Mundane. Bonds: Military. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Richard Clapham, Male Human Commoner 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 11000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he sports green clothing, slightly heavier than average wear. His white hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Raymond was born in the west. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Kinsley, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 700 sp.


Social Check DCs


Justin Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is golden. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated. Flaws: Shy. Bonds: Military. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Justin Dayton, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mercenary. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Anselm Colton, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs

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