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NPC Generator

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Advanced [show]


Charles Asheton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His hair is always cut to a buzz. He has amber eyes.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast island. Charles was born on a far western island where he grew up under the tutelage of his father, an expert Mortician. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Charles Asheton, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Red garnet (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear violet tank tops with brown pants, and sports empty pouches on his belt. His long red hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Peter Harper, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his brown hair down. His eyes are a pleasant gray.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the west. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Kent, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and carries lances. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Gifted, Logical. Flaws: Ugly. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Emsworth, Male Human Rogue 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Hematite (9 gp). Hematite (9 gp). Black pearl (1600 gp). Obsidian (9 gp).


Social Check DCs


Alex Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white coat over a green low-cut shirt, and a top hat upon his head. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is content; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Mundane. Bonds: Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Alex Tattersall, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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