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NPC Generator

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Advanced [show]


Adam Browning, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized emerald on his right hand. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He was born in a small island village. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: Money/treasure; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Adam Browning, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)4 (-3) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Norman Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Unemployed. He has a very tight haircut. He wears an eyepatch.

Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Unemployed like his father before him.

Motivation: He desires power and/or immortality; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Norman Marston, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Norman was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Hedonist, Addict. Bonds: Rich, Attractive, Family. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Beckwith, Male Human Paladin 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1900 gp.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Diggory Lindsey, Male Human Cleric 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)18 (+4)
Skills History +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp.


Social Check DCs


Geoffrey Dayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy red beard and wild red hair. He has gleaming, smiling violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Terse, Impulsive. Bonds: Poor, Family. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Geoffrey Dayton, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp.


Social Check DCs

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