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NPC Generator

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Advanced [show]


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Selfish. Bonds: Mentor, Nature, Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Southey, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Smokesticks.


Social Check DCs


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a grey scarf. He wears his chestnut hair down. His violet eyes peer out from beneath his small brown hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. After coming to the age of reason, Dustin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and he is content

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Nature, Guardian. Occupation: Hunter

Voice: American accent

Attributes [hide]

Dustin Copeland, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso, and carries tridents. His hair is blonde and curly. He is baby faced.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Cartwright profession.

History: Manfred was born with his father's beautiful face. His childhood dream was to be a Cartwright, but he was a colossal failure. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Job, Attractive. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Manfred Wilberforce, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 200 gp. Aquamarine (900 gp). Moonstone (20 gp). Carnelian (20 gp).


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to cover his moderate length blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Tyndall, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 16000 cp.


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His silver hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, his parents were killed by a orcs raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Gomory Atterton, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs

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