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Advanced [show]


Charles Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: When he was but 4 years old his parents immigrated from the north. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Rich, Religious. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Harley, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Auran, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Silver pearl (130 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a tan coat with brown slacks. His white hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: He was born at the edge of vast forest. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature, In love. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Gyula, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. Jasper (60 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Presley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, brown shirt, and black tie. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Diggory Presley, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Bertram Bradly, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His white hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. A gifted student he started as a Spice Merchant, but he got bored and became a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Carlton, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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