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Advanced [show]


Nicholas Hartford, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He is physically well-built. His silver hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Depressed, Disease. Bonds: In love, Adventurer. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Nicholas Hartford, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Roger Milton, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 19 (+4)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Diggory Blakely, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing a long, red cloak. He has no hair. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Rich, Family. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Diggory Blakely, Male Human Rogue 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has moderate length black hair. His eyes are violet and catlike.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting. Bonds: Enemies, Rich, In love, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Kody Sutherland, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Mentor. Occupation: Farmer

Voice: American accent

Attributes [hide]

Charles Northcott, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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