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NPC Generator

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Advanced [show]


Gomory Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His left hand appears badly burned and disfigured. His hair is white and curly. He has violet eyes and a green hat with a grey feather.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: The child of western immigrants he idolized his father. Gomory was born on a far western plains where he grew up under the tutelage of his father, an expert Ploughman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Gomory Anderton, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 47000 sp. Tiger eye turquoise (14 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. Bertram was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Flaws: Emotional. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Bertram Clapham, Male Human Barbarian 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants his loneliness to end

Ideals: Pacifist. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Hunter Merton, Male Human Aristocrat 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 15 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (16 gp). Iolite (70 gp).


Social Check DCs


Simon Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is kept up in a ponytail inside a feathered hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Simon Brent, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright violet suits and hats. He wears his white hair down. He has amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: Gunter was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up sword and armor he uses now. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Nature, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Gunter Winchester, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Brown-green garnet (70 gp). Amber (70 gp). Onyx (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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