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Advanced [show]


Gomory Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow wide-brimmed hat and yellow clothes and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: The child of a Guard, who enjoyed hunting, Gomory was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Pacifist, Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Nature. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Snape, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright grey suits and hats, he is not a threatening figure. His chestnut hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Barkeep, but he was a colossal failure. Recently the stress of being a Apothecary has made it difficult for him to sleep.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Flaws: Insomniac. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Gunter Kelsey, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Zircon (80 gp). Violet garnet (300 gp). Violet garnet (300 gp).


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Addict, Disease. Bonds: Rich. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Trey Allerton, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. Brown-green garnet (110 gp). Sardonyx (60 gp).


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: Gomory hails from a village terrorized by drow. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Engraver; and a deep hatred of drow

Flaws: Cynical. Bonds: In love, Has a crush, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Gomory Abram, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He wears his brown hair up in a very large beehive style do. This blue eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Artistic, Athletic. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Stanton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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