Gomory Bradley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: The child of a Cook, who enjoyed hunting, Gomory was taken on many hunting expeditions. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Guardian, Nature, Family. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
Arnold Carlisle, Male Human [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Professionalism, Fighting. Flaws: Addict, Shy. Bonds: Poor. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 15 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1800 gp. 1 Minor magic item.
Robert Cason, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His brown unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Spy father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Guardian, Military. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Roland Staurheim, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has red hair. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. He has had some formal writing training, and achieved minor success. He has worked as a Shepherd like his father before him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Job, Military. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Bertram Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. His long white hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shoemaker job and began his own company from there.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Optimist, Philantrophist. Bonds: Rich, Job, Attractive. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
