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Advanced [show]


Dustin Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple black robe with white stripes complete with hood. His black hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Dustin Breeden, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 18 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Hunter Ogden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, pastel cloak. His blonde hair is heavily combed to the right. He has several tiny amber earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and money/treasure

Flaws: Lazy, Racist, Depressed. Bonds: Rich, Job, Immigrant. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Hunter Ogden, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Tailor. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Tailor business at a young age. In his 18th year, his parents were killed by a drow raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To be a Shepherd again; and someone believes him a fraud

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Lance Kinsley, Male Human Cleric 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Fiery yellow corundum (600 gp).


Social Check DCs


Alexandre Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his club. He keeps his long auburn hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Enemies, Military. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Alexandre Sharps, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. With a patchy red beard and wild red hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Garfield, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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