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Advanced [show]


Odo Cromwell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, yellow cloak. He wears his golden hair up. His eyes, though not visible through his cowl, are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Courier in town.

History: Odo was raised in a hard working conservative environment. In his 17th year, his parents were killed by a giants raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: To reunite with his absent father; and regain custody of his son

Bonds: Attractive, Job, Enemies, Family. Occupation: Courier

Voice: American accent

Attributes [hide]

Odo Cromwell, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Gerald Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green cloak. He sports a long black beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Barkeep. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Job, In love, Military, Slave, Adventurer. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Gerald Acton, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 7 (-2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Red spinel (160 gp). Banded agate (13 gp). Hematite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of the sun god on his torso. He has a very tight haircut. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To clean up the streets; and regain custody of his son

Ideals: Opinionated, Gifted. Bonds: Family, Job, Guardian. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Aldous Windsor, Male Human Commoner 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nicholas Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a colorful flower in his auburn hair. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Fisher, Nicholas learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has achieved small success as a Fisher.

Motivation: Wants to open a new tavern.

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Nicholas Beitz, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean blue cloak covering his clean studded leather. His silver hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Berkeley, Male Human Adept 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs

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